Roadmap

Programming

 * Modularization done
 * Title, victory, transitions
 * Combat bugfixing
 * Implement save system

Design

 * Hub (design) done
 * Hub Whitebox
 * Hub second pass (set dressing, details)
 * Hub lighting
 * Plot planning (major event roadmap)
 * Narrative: opening needs to be finalized and written
 * Narrative: what happens after the first fight/intro needs to be laid out specifically
 * Design RPG menus
 * Locker room refinement
 * Combat system feature lock
 * Combat system prototypes (complete) by end of month
 * Camera prototype (stationary camera, all action shots on jumbotron)
 * Design equipment system
 * Design inventory

Art

 * Retexture, light, and generally make Combat Scene look good
 * Make animations less jank looking during fights
 * Hub concept art
 * Hub Proxies
 * Finish and rework UI for combat scene
 * Texture variance for imps
 * Male wrestler design, modeling
 * Wrestle Satan design finish

Programming

 * RPG menus
 * Inventory system implementation
 * Equipment system (alters stats, has effects in combat) implementation
 * Implementing narrative events, “cutscenes”
 * Implementing exploration events, not “cutscenes”
 * Combat bugfixing

Design

 * Locker room (design) done
 * Locker room second pass
 * Locker room lighting
 * Hub final placements (after art, finalize scene, lighting, etc)
 * Wrestle Satan bossfight design complete
 * Wrestle Satan implementation
 * Sub-Boss 1 and 2 design

Art

 * Hub (art) done
 * Wrestle Satan modeling finish
 * Continue animation
 * Begin mocap?
 * Wrestle Satan unique animations finish
 * Idle, attacks
 * Male Wrestler rig, animation
 * Proxies for locker room
 * Concept art for locker room